![]() ![]() For a more comprehensive menu in Townscaper VR, one would simply turn their wrist and look at the ‘side’ of the virtual controller. These involved either pressing specific buttons, such as a, b, x, or even hitting one of the triggers. Looking at either the left or right controller from the top down, a Meta Quest 2 user can see shortcuts. But controls are easy to see and get the hang of. There is no ‘menu’ in the traditional sense. To start off, the ‘game’, which is more of a virtual playground, was pretty straight forward upon starting up. There are no visual indicators, but there is definitely a limit to how wide one’s ocean settlement is allowed to be. ![]() Simply starting the application drops one right into the oceanscape that acts at the building area. While there may be a handful of limits in Townscaper VR, the colors that make up your picture is up to you. How one chooses to design their quaint ocean city is up to them. Build your own single-story ocean town, or compliment each building with skyscraping towers. In some unnamed corner of the multiverse, exists an ocean that seemingly goes on forever in each direction. ![]() From developer Oskar Stalberg and published by Raw Fury AB, comes a quaint sandbox playground that allows one’s imagination to reach new heights. What can one do with such a power? What WOULD one do? While not a game in the traditional sense, imagine a set of plastic building block that doesn’t require cleaning up. Townscaper VR gives Quest 2 users a taste of power. It is one of the things humans aspire to having. There’s nothing like the power to create. Have you ever wanted a diomara set that took up no space? Look no further than Townscaper VR! ![]()
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